How I Play My Level 110 Shadowknight

How I play my level 110 EverQuest Shadowknight: a one-button group tank whose survival runs on a stack of life taps and the Knight's synergy off Spurn. Covers the life-tap lineup, the multibind, aggro and AoE taunts, the defensive cooldowns, the burn and signature abilities, self buffs, and gear at 110.

My level 110 Shadowknight is a one-button group tank whose survival runs on a stack of life taps. Nearly every spell drains life, procs off my melee, and heals me back, so between that, a Shaman healer, and extra hit-point buffs I can absorb almost anything. Spurn drives the Knight's synergy for the whole group, and I push one button to hold aggro and stay alive.

Group tank One-button multibind Life-tap engine Knight's synergy
Harm Touch92,000 plus 112,000 crit every 6s
Krellnakor Mantleabsorbs 35% melee, up to 1.5M
Spurn / Knight's Synergygroup absorbs 6,000 per hit

Session Overview

How the Shadowknight is wired at 110.

  • Role: group tank. Not a raid tank, but with life taps and a Shaman behind me I have not found group content I cannot handle.
  • Playstyle: one button. Once the mob is positioned I just push five, and the majority of the rotation takes care of itself.
  • Damage: usually one or two on my group's damage list, since I melee hard and every life tap adds up.
  • Sustain plan: more hit points is better. HP buffs give me a bigger buffer so hits land inside it, and the life taps refill it.

Life Taps and Sustain

The spell lineup.

  • Refute for Power: a taunt buff, +7,400 aggro and +7,400 more every 6 seconds for 30 seconds, plus +235 AC. Worth putting on every mob, though not in the multibind (it was being recast too often).
  • Xalgoz's Bite: a mana tap on a 60-second recast that gives the group about 2,100 health and 1,000 mana, and procs Bite of Agony (another 15,000 damage returning 10% as mana) through Focus Bites.
  • Spear of Tylix: a near-instant 12,000 nuke.
  • Touch of Hemofax, Dire Testimony, Touch of T`Vem: life taps of about 4,400, 11,000, and 6,100, all near-instant, feeding a stack of AAs (Theft of Life, Touch of the Cursed) that focus them.
  • Terror of Kra`Du: an instant single-target jolt for about 14,000 hatred, my snap-aggro tool.
  • Dichotomic Fang: an instant life tap around 47,000. There is a Burning Lands upgrade I have not gone to buy yet.
  • Insidious Denial: a point-blank AoE life tap, so everything around me gets tapped and adds hatred.
  • Bond of Xalgoz: a heal-over-time life tap that returns 150% of the damage as healing, about 9,500 a tick and capped at 13,000 per pulse, which crit for 44,000 on camera. Cast when I know I will need it.
  • Harmonious Disruption: a mantle that life taps and generates hatred on nearby enemies whenever a level 96 to 110 heal lands on me, so my healers keep it firing.
  • Defiant Stance and Touch of Hemofax buff: short-duration hit-point buffs (about +23,000 and +3,300), re-cast on cooldown to stay at max HP.
  • Tylix's Skin: a self buff that absorbs a chunk of each melee hit, kept up at all times.

The Multibind (4 and 5)

One key, taps and taunts on cooldown.

  • Spurn: the next melee attacks reduce damage by 90% or until 44,000 is absorbed (five charges with focus). It triggers the Knight's synergy.
  • Knight's Synergy: a passive that gives my combat abilities a 100% chance to grant the whole group a shield absorbing 6,000 damage across six hits, refreshed about every 15 seconds.
  • Taunt first, then the spell order: Spear of Tylix, Xalgoz's Bite, Terror, Fang, Hemofax, Testimony, T`Vem, and the group life tap, sequenced by how fast each refreshes.
  • AAs riding the button: Chattering Bones (two swarm pets with a 3,800 proc that heals me), Vicious Bite of Chaos (a 10,000 nuke plus group HP, mana, and endurance), Ageless Enmity (a 12,000 jolt), Projection of Doom (a hate pet), and disciplines like Wounding Blade, Unyielding Acrimony, Scarlet Blade, and Reflexive Revulsion.

Assist button: turns on attack, pet attack, and pet swarm so the pet and swarms hit whatever I am on.

Aggro and AoE Taunt

Holding the whole pull.

  • AoE taunt button (6): fires all three AoE taunts (Explosion of Hatred, Explosion of Spite, and Scream of Hatred), each adding 15,000 hatred, so about 45,000 initial aggro plus the AoE life tap.
  • Single-target aggro: Terror of Kra`Du and Ageless Enmity for snap jolts, backed by Refute for Power on tougher mobs.
  • Voice of Thule: raises the hatred I generate by 25%.
  • Pet taunts: I sometimes lose aggro to my own pets since I run pet taunt on the water and Mage pets.

Defensive Cooldowns

Clicked by hand when it gets rough.

  • Krellnakor Mantle: my bread-and-butter defensive, absorbing 35% of incoming melee for a minute, up to 1.5 million, and healing 32,000 when it fades.
  • Tylix's Carapace: +216 AC, absorbs 20% of incoming damage, and drains HP from attackers, up to 719,000 or 32 life taps.
  • Cursed Guardian: a discipline that cuts my melee damage by 60% but reduces damage taken by 36% and grants extra life taps.
  • Visage of Death: when defensives are down, +260% base melee damage to just kill it faster.
  • Scourge Skin: a 2,500-point damage shield, boosted by Intense Hatred (+400 to damage-shield effects), stacking with the Mage damage shields I run.
  • Reaver's Bargain: drains endurance for a huge rune (about 350,000) and +60,000 unconscious HP. I rarely use it because giving up all my mana and endurance is not worth it in this content.

The Burn Button (7 and 8)

A second bind, for the things on long timers.

Burn 15/5
  1. /alt act 1450 ; Spire of The Reavers
  2. /alt act 3215 ; Projection of Doom
  3. /alt act 7003 ; Forceful Rejuvenation
  4. /useitem 19
  5. /useitem Blood Drinker's Coating
/alt act 1450 ; Spire of The Reavers
/alt act 3215 ; Projection of Doom
/alt act 7003 ; Forceful Rejuvenation
/useitem 19
/useitem Blood Drinker's Coating
  • Every character in the box has one, on 7 and 8. A few have a third on 9. It is the same idea as the multibind but for long duration cooldowns rather than the rotation, so it gets pressed at the start of something that matters rather than constantly.
  • Spire of the Reaver is the big one, and the first in the bind: +100 combat prowess for a minute and a half, +25% crit chance, +125% crit damage, +225 crit damage over time, +190 minimum melee, +8% melee avoidance, +15% parry, +29 armour.
  • Forceful Rejuvenation is the point of the ordering. It resets the cast timers on anything not currently on cooldown, so Composite Fang comes back inside the same burn.
  • The breastplate is use item 19, the Burning Lands piece. It procs Consuming Zeal, a 5,000 life tap, up to 30 times when struck.
  • Blood Drinker's Coating gives Vampiric Aura, so 2% of melee damage heals. Ten minute reuse, and not currently in the bag.
  • Five lines exactly, which is what the socials window holds. There is no room to add to this one without taking something out.

Projection of Doom sitting in both binds is the interesting bit. It went into the burn when it was a long cooldown worth saving, then into the multibind once it was worth firing on sight, and nothing removed it from the first place. That is what maintaining two binds across fifteen levels actually looks like.

Signature Abilities

Not on either bind, pressed on purpose.

  • Harm Touch: the class signature, first ranked at level one. 92,000 up front, then 112,000 critical every 6 seconds for 36 seconds against non-player targets.
  • It used to one-shot things and does not any more, which says more about where the numbers have gone than about the ability.
  • Leech Touch: a very large life tap, around 99,000, used the way a Paladin uses lay on hands. The class has no save-yourself button, so this is the nearest thing.
  • Thought Leech: 200,000 damage returning 22% as mana, then another 200,000 returning 7% as endurance.

Self Buff and Weapon Stance

Skeleton form and how I hold the weapon.

  • Dark Lord's Unity: the self buff. Turns me into a skeleton, +2,500 HP, +949 AC, a 100-point damage shield, extra life taps, and mana conversion from life.
  • Call of Nightfall: drains 43 health every 6 seconds to add +480 attack rating.
  • Weapon stance: sword and shield gives +10% block, -12% damage, and better procs; a two-hander gives +110% two-handed weapon damage but suppresses combat abilities. I disable the two-hander stance so I can tank multiple mobs with it without losing my abilities.
  • Familiar and Circle of Life: a familiar for +3 to 5% damage, plus a Plane of War clicky that gives the group a small healing aura.

Gear and Weapons at 110

Armor, stats, and the tank weapon.

  • Best armor: Snowsquall (Solar Renderer) at 110, about 2,400 HP and 157 AC over the Weeping gear I wear from 105. Snowbound (Torment of Velious) is the easier, tradable option.
  • Stat priority: armor class, heroic dexterity (for procs), then heroic stamina and hit points once dexterity nears its soft cap.
  • Weapons: the Ascended Sun Bastard Sword (Burning Lands raid) or the Honed Wurmslayer from the Frontier Mountains quest, which takes 1,750 damage off every hit and makes me very tanky.
  • Shield: the best Tower Shield you can get, since bash has a chance to heal you.
  • Augs: heroic dexterity type-fives, with heroic stamina and HP as the secondary.

Shadowknight Cheat Sheet

  1. Grab the pull: Terror of Kra`Du and Refute for Power for snap aggro, then the AoE taunt button for multiple mobs.
  2. Hold and tap: spam five so Spurn, the taunts, and the life-tap chain roll, keeping the Knight's synergy up on the group.
  3. Stay topped: re-cast Defiant Stance and the HP buffs on cooldown; Bond of Xalgoz and Harmonious Disruption keep life flowing in.
  4. Getting rough: click Krellnakor Mantle first, then Tylix's Carapace, then Cursed Guardian; Leech Touch to top off.
  5. Burn: Spire of the Reaver, the breastplate, and Harm Touch for a big spike.
  6. Weapon: sword and shield on multiple mobs, two-hander (stance disabled) on single targets.
YouTube Generated Transcript

hello and welcome to how I play my level 110 Shadow knight uh so we’re going to talk about spells we’re going to talk about gear we’re going to talk about uh how I have a multibind setup so I can only push one button to play this guy and uh we’ll talk about some cooldowns and we’ll talk about some other stuff so uh if you haven’t watched the previous videos from uh level 50 all the way to 105 uh each of these videos builds upon each other and uh it’s I would say it’s worth watching cuz you may see some stuff in those videos that I do not cover today uh especially like how I set up my extended Target and stuff like that so disclaimer out of the way so uh uh first spell we have today uh is refute of power this is our uh one of our one of our more important uh littleit uh it’s a buff and it is also a taunt uh so it is kind of nice in the fact that it generates 7,400 aggro right and then generates 7,400 more aggro every 6 seconds for 30 seconds along with that uh it will also on a uh feel like there’s a percentage change on this uh but I guess not uh it will also trigger us another 235 Armor class so if I go over here and I cast it on this guy you see turn off those guys uh you can see see there I get refute of power and my armor class uh went up by 235 well you didn’t see the B before stat so it doesn’t really matter there uh it’s it’s worth putting on every single mob it lasts for 1 minute and 12 seconds uh for the recourse and 30 seconds for the uh the actual taunting so I I you know every 30 seconds redo it I would say uh I do not have it in my multibind earlier in the earlier in the SE series I did have it in the multibind uh but I found it was just being recast too much to uh to be like worth it right so you can see there it’s say like a 3 second reuse so it was being used every other two spells or so uh next up we have Spear of tyx this is our current level spear uh which is a near instant cast damage spell uh6 cast 12 damage if we go here to spell damage and I cast that it doesn’t even show up in spell dam where that oh it resisted all right I was going to say uh now it does 12,000 damage now this is probably going to be resisted because these these uh El these um Target dummies sometimes have high poison resistance for some reason and I’m not going to right click it right now and crash every time I right click them they crash uh so next up I have zog’s bite which is our current level uh Mana tap and this uh this gives Mana back to the group does a little bit of damage and uh restores 2100 health and or a th000 Mana back to the group very nice little spell uh what do this a uh 60-second recast and you see there everybody in the group gets a little bit of bonus uh let’s see here that did Co did it really do uh bite of Agony whatever that is uh that’s I think I think that’s an AA uh see here bite of Agony I don’t know something gives bite of Agony I don’t know 100% what it is but it is uh one of these like extra life tap things Focus bites yeah so this passive ability causes you spell lines of the vicious bite of chaos which is that spell um see there all these to have a chance to trigger raggage bite of Agony 3 which deals another 15,000 damage and returns 10% as to me as Mana so every time I do that I get 10% of the damage so I probably got what 7,200 Mana back for that I I don’t know exactly maybe 720 plus the th000 there so it’s a nice little spell spell that do on cool down I do it on cool down uh Touch of uh hopax rank two so I do have a few rank two spells these come from uh getting the bring a scale uh spell spell items or you can also I don’t have any on me anymore uh get lamps from uh the burning lands to get spells for the these uh 106 to 110 spells but I have rank two so rank one will do a little less but rips uh life from the target inflicting 4,400 damage and then uh this will increase my maximum hit points by 3,300 and then uh it’ll Decay over time so this gives me a little bit of a short duration HP buff right so let’s do see I got 215,000 hit points pop that on 219,000 and that’s a 16-minute duration on that gift I would say at the 8 Minute mark it starts to Decay so I do it on cool down and you can see there how fast it recool so it’s always at the max level of hit points on there next up we have a dire testimony this is another life tap spell uh does 11,000 damage and returns uh I don’t know how much back to me as health but you can see there fairly quick cast 26,000 there I can’t see how much which I get healed for but uh uh we’ll do we’ll do some testing when we get to the uh everybody together video and we’ll show these guys in action out in the wild uh then we have a touch of Venom now this is uh another life tap you see I’m very life tap heavy this one does 6,100 damage near instant cast and if we cast out you know 49,000 crit I mean that’s that’s not bad right pretty nice uh there’s a lot of AAS that that focus and benefit our a are our life Taps uh let’s see if I can find them uh see here yeah this one right here theft of life gives everybody another 12,000 uh yeah 16% chance to bless everybody with uh an extra 12,000 Health uh see here there’s some other ones but I mean it’s not important right now thought Leach maybe no that’s not it ah this touch of the cursed grants my melee to life tap so there’s there’s a lot lot to it but I don’t know the names of them all off hand uh ter of the crra do this is the next spun this is a this is a single Target uh instantaneous jolt aggro so I cast it instantaneous uh what was that like 14,000 hatred 14,000 hatred so this is a very nice spell for you know immediately getting aggro on something and getting it on me now depending on uh your group makeup you know this might not be enough hatred you might have to also follow up with maybe a refute or power uh you might have to memorize multiple Terrors to be able to pull some of this stuff off on some some things so keep that in mind I have in there is a way to just continually continually build my aggro so that I’m not behind when I’m you know fighting against my Mage or My Wizard when it comes to aggro now Shadow kns don’t really have any much issues with aggro versus like say uh a paladin or something like that but uh it can I I know I’ve lost aggro I lose Agro to my pets because I have my pets taunting so there’s there’s some things like that there consider with that uh next we have uh D Atomic Fang now there is a replacement for this I believe in the burning lands and I just haven’t went and got it yet uh this will be a I don’t know what level it is maybe 10 uh 110 uh Progressive ability I don’t know 100% sure uh but it would be the replacement to this spell which is a it’s a uh it’s a life tap that does a lot of hatred uh and we kind of get this spell line you know I think it’s every other expansion from this point from this point on this was TBM so uh uh I think it was the burning lands cuz they skipped some stuff in Empire’s kunark but uh it’s there I would always update your Fang one as best you can but uh I just I’m lazy and I haven’t done it but you can see there it did 47,000 um life tap right so it’s a nice little near instant cast yeah it is instant a cast actually little high on the Mana but uh you know it’s it’ll comes back right watch if I cast a bite again or at 96 we’re back to 100% Mana like the like every 60 seconds I’m getting back a lot of Mana casting that spell through uh you know ragged bite of Agy and all the other stuff that Focus these things so there’s some Synergy going on there uh next next up we have Insidious denial this is a point blank AOE life tap it does have a little bit of hatred into it right so the alternate to this would be if you did want to cast this there is a uh coal line of revulsion disgust repugnance these are Point Blank AOE uh taunts now this one gives 9500 hatred to 30 nearby enemies this one does 3,800 hatred to everybody but it also does 49 uh 4,900 life tab to everybody and I will get a maximum out of that of a 16,000 like there so uh the spell will also generate uh additional hatred in addition to whatever the rest of that line says uh so there’s some extra benefit there I I mean you can go either one I’m going the life T because when I have multiple mobs in my little area I want I want them all to be life tapped right so that gives me a little bit of hatred on everything around me plus you know if there’s a lot of them I’m going I’m going all going to go down a little bit faster right and I do use a shaman healer and I feel like when I’m pushing it on that kind of content where there’s lots of mobs around that the shaman cannot heal fast enough so anything I can use to get more healing out of that is very great uh speaking of more healing the next up we have a bond of zalas this is a uh heal overtime life tap so it’s like a it’s like a uh dot that heals you right so you cast it instant cast you can see there it does what n 9500 a tick uh yeah and then it crit for 44,000 so it’s a nice little spell they on there near instant cast 150% of the damage is uh dealt is is healed up to 13,000 per pulse uh this is a very strong spell um and I cast it anytime I feel like I’m going to need it right it’s a what 10sec reuse so I don’t do it on every single mob but I do it when I feel like I’m going to need it now if I’m fighting like multiple mobs that have more you know more hit points than normal stuff I will go between each mob and cast this on there just to you know get get more out of it I don’t know if it really works that way uh there is no recourse you know ability over here so I can’t tell if it like doesn’t heal it’s really hard to keep track of the numbers on some of this stuff to see but if I can put it on five mobs and they all heal me I’m going to put it on five mobs and they’re not going to heal me but if it does it doesn’t just does damage you know then that’s fine too it’s nice a nice little damage in passive aggro I can get by doing that just because I don’t have enough spell slots right now really to put more dots into my thing and this seemed like the most beneficial dot that I could cast uh because at 106 we did get the 13th spell slot which gave me room for one more spell at uh 125 we will get an 14th spell slot uh and then we will probably have another dot put in there depending on what uh what it feels like by then uh next up we have harmonious disruption now you know this this is this spell is level 103 I believe uh there is a spell out there I just haven’t found it yet to replace this one uh but uh when we do find it we will we will uh upgrade it I’m sure there will be some kind of upgrade to this uh I know that there are upgrades at one uh 125 so I think it’s like every other expansion and I haven’t gone deep into the burning lands to BU spells so I would assume that’s where it is if not there it’s in the torment of Ellas but it is not a ring of scale spell uh so this one places a mantle on us causing uh attempts to life tap the Target and incite ingression so life tap plus hatred uh whenever we can whenever you when and so this hits all the all the enemies around us whenever another Caster’s heels between 96 and 110 land on you this uh it’s 2 minutes and a attempt 40 life tap so every time I get a heal from somebody or someone else I get a chance to life tap any of the mobs around me that sounds pretty nice doesn’t it it is uh note that the 96 to 110 right so my uh my shaman cast you know 105 uh and 110 plus all the other ones there so we got that benefit now we take a look at over here on my uh Beast Lord we have another one mending this is a target of Target heal so that’s another one plus mending water is another one so the water procs the chance to heal the target of Target which happens to be me most of the time so I’m going to be able to proc this getting as many heals on me as possible is very beneficial because it allows me to just absorb everything and bring in all that life and not die so it works really well I try to keep it up as much as I can uh especially in content that is slightly harder right um in in like trivial blue mobs you know you don’t need to refresh it right like I you can but I’m I’m lazy when it comes to a lot of this stuff so I don’t refresh it a lot but if I’m going to fight a named obviously I’m going to refresh that I’m going to refresh all these yellow ones right before name too so Define stance this is another hit point buff this gives us 23,000 hit points that decays over time uh so we are see here we are at 219,000 hit points we pop this we are now at 242,000 hit points now notice I’m unbuffed right I do have uh the shaman uh Aura that’s the only buff I really have everything else is just standard stuff so uh you’ll see this is like a 3 minute reuse and it is a 8 Minute duration so about the 4 minute mark it starts to Decay on those hit points now I I I reuse it redo it as much as I can just to get me that extra hit point I find having more hit points is really beneficial to the way the shaman heals for this class along with all the life Taps that we’re going to be you know generating just nonstop because I’m casting non-stop life Taps I am getting procs on my life Taps I’m proing life Taps from my melee attacks it’s just it’s it’s a lot of lot going on and having that extra hit points allows me a bigger buffer so when I get hit you know it’s it’s getting it’s going to probably be inside this buffer in all honesty uh and then uh last up we have tx’s skin this is a uh it’s a self buff all right let’s cast it real quick put it over here now it’s 87 charges 12 minute duration so it will absorb so try to make make sure I explain this correctly this will absorb you know damage from each of the hits uh for you know that duration so every time we get hit it might absorb a little bit of damage right so it says next three melee attacks so I’m not 100% sure I me like each charge is three uh so if I get hit for 25,000 it’s going to take off 6,000 right so I got hit for let’s just say 19,000 and you know maybe it’ll do that or if I get hit for you know three two and one it’ll absorb all of that damage I don’t know exactly I haven’t noticed I haven’t noticed when this works I just noticed the charges go down um it it’s it’s one of those spells you have to keep up at all times just to make ourselves tankier and be able to absorb it right it’s just like the harmonious uh spell line that I guess I didn’t cast which was 4 minutes for 40 40 charges so those are the Spells I cast all the time we’ll talk about how I cast them here in just a minute but with a multibind and stuff like that uh the only other spell I cast that’s not on this list is my pet uh the minimum Min minion of t venom is the or Venom is the current one I cast that and I have my pet uh the pet does also have a buff uh for pet haste and you want to cast that too so he does damage right and speaking of the pet let’s say let’s go like right over here where where is he at uh send him attack we’ll take a look at his damage real quick so the pet uh was at 2100 4,000 1900 2100 let’s say 2100 is his normal 6,500 is his crit right H that is nice damage in all honesty like I I’m I hit way more like if I’ll swing with my sword right uh let’s see smashing right here I hit for 14,000 I hit 16,000 there 63,000 crit I’m doing a lot more melee right like I’m you know we’re 110 now this is a whole different thing but this pet I don’t have pet Taun on him right so he is he’s out there he’s working as hard as he can and he is generating all kinds of stuff because every single spell that every single one of my characters cast that land on everybody in the group like all the focuses from The Bard all the the the spirit of the leopard and stuff that come from the uh the shamon all land on my pet which causes him to do significantly more damage uh compared to just not having him so at this point in the game I always have my pet up if I don’t it means he died and and I just didn’t notice that he wasn’t up yet uh unless you know I’m doing something that I need to but I keep pet G hold on and I do not send him in until I hit my attack button so he’s usually safe like he doesn’t wor don’t have to worry about him now I do summon swarm pets via chattering bones and those are kind of annoying because they will if anything attacks me while I’m pulling it they will go and around and it’s that’s annoying but this guy he’s he’s a solid little bones he’s a solid bag of bones and I I try to keep him up as much as I can and later like if I want to go farm lower level content he could literally solo most of it like I could I would assume at this point he could solo like raid bosses and you know everything low I don’t know GES of Discord like he’s he’s he’s a badass little B uh but that’s that’s all the Spells I cast right I don’t cast anything else uh there’s tons of AAS we do and we’ll going to talk about that now uh my hot bar I have it set up so that my first button here Hide corpse NPC hides all the corpses of the NPCs I hate looking at corpses they just get in my way and block my view uh and now I should say that the I use is boxer to multibox right uh so every single one of my character characters has the exact same kind of setup so uh they all have this button it auto inventories it forages and it auto inventories some more so every time I push one I forage I auto inventory that and I had all the corpses works really well for me uh and it’s just like a nice utility button so next up I have encroaching Darkness this is a snare I do not snare at all anymore uh I’ve gotten to the point or it’s not even necessary to snare uh mostly cuz I have a beast Lord and the Beast Lord pet snares but I don’t need to snare because most things are dead before they even think about running so it’s it’s works pretty well uh we might run into some content eventually where I need the snare and I do keep it on the bar just in case otherwise it would be you know kind of painful to try to find it somewhere in here I can just hit three all right let’s talk about multibind what is multi bind I talk about it all the time and it is the best way to play this game uh my multibind has allowed me to play pretty much one button to play this character uh with I would say a relatively good amount of success right I’ve haven’t found any content I can’t handle uh my pushing one button and it is all based on this uh the ukq everyest UI allows you to set set a button on this hot bar to any key you want right and you can set all the buttons on the hot bar to the exact same key uh you can see here they they also provide an alternate key so if I push four or five anything on this hot bar anything on this hot bar will be activated in whatever order that they get activated one action per key press right so that’s how this is how this is all this house of cards is built uh so I have an assist button that I pretty much is just like the the first button all it is is it turns on my attack tells my pet to attack tells my pet to swarm right I have swarm pets out they go attack whatever I’m attacking right so we target him and uh I’m just going to click it so I don’t activate everything so attacks off I’m going to push this you can see there he’s uh working it right it’s proc and all kinds of all kinds of good stuff right works out pretty well uh but since we have all these other buttons in here we kind of have them in a specific order right so I have taunt first taunt is are uh like level one an a first aggro generating ability uh I do it on cool down uh next up we have spurn uh this is a kind of a defensive spell that the next two incoming melee attacks will reduce damage by 90% or until 44,000 of the damage has been absorbed now think about that that is a lot of damage being absorbed uh so I you know those two attacks I’m not taking that much damage right and I believe uh with focuses it becomes five charges of that so that’s 18 seconds now this is focused uh in several ways and uh one of them being the Knight Synergy so this passive ability grants your combat abilities 100% chance to trigger Knights Synergy on all group members uh which absorbs 6,000 total damage from six direct damage spells or melee hits for 6 seconds you can see over here I I got nice Synergy everybody in my group gets Knights energy absorbs 6,000 damage I mean just that’s a free you know take 6,000 damage off everything right and I can do that every you know what is this let’s target this every 15 seconds I can do that so that’s how long it takes to redo spurn so every time I can reduce spurn 100% chance to do that so that’s nice uh let’s see here where’s the other one at here extended reproval enduring reproval yeah enduring reproval is the focus for the spurn ability itself self which extends the the whole line of spells right so there’s a whole bunch of them you can see there um by 6 seconds and increase the number of hits you can defend against by three so it goes from two to five and allows you to uh get another six seconds out of it so right there off off the thing this this is a very loaded ability giving us a lot of defensive you know PRS right and that’s our goal is to tank uh so then I have a bunch of spells right they’re in a very specific order and I’m going to talk about this I’m going to go through the Spells we have Spear of tyx uh zog’s bite uh Terror of cardu uh Fang uh hopax testimony uh Venom and then the group life tap right this is very specific order because it’s based on how fast they’ll refresh now I haven’t had to change this order since I think 10 100 uh the only thing I’ve done really is added the group life tap in I used to have the AOE taunt in but uh I believe it was a 100 when we got the AOE life tap from the call forsaken so th that’s that’s the spells in the multibind now we have a bunch of AAS in here and we’ll talk about that we’ll show it I’ll show it in order and you can see how it activates As I push the buttons here in a second but first step we have chattering bones uh which summons two level 100 skeleton uh swarm pets to attack and it will do uh a 3800 proc so it’s kind of nice and that proc also uh returns that damage as health so when those are out I’m getting healed so it’s kind of an interesting little thing there uh next up we have vicious bite of chaos so this is a 10,000 damage nuke and get gives everybody in the group um a buff that restores 5,000 Health 1100 mana and 225 endurance so it’s just another sustainability and it is just really nice everybody gets a little little bit back on that right uh my my Bard is very endurance heavy so you know that’s really helpful uh there it’s not a whole lot but it’s really helpful and then we have ageless enity this is our uh current level uh it’s another just single Target uh jolt haate right now it’s a 3 minute reuse it does 12,000 hate uh and and uh it’s higher than the previous one so whoever it was gets you know I’m 12,000 Plus on that if it’s me I’m 12,000 plus over me so it’s you know it’s pretty nice then we have projection of Doom which summons a a little pet that will generate hate and give that to me uh you see here it generates what 50,000 plus 16,000 and then uh uh every 5 seconds for 15 seconds and then it’ll all be transferred to me when it’s done uh then we have wounding blade which is a discipline that will strike our T Target twice with a gashing blade that does uh what is that 1075 damage so it’s just an just a discipline one minute reuse it’s pretty nice I I use it on cool down then we have unyielding acrimony this is another discipline uh this will cause targets up to 115 to give its undivided attention to me and deal 3600 damage every 6 seconds for 18 seconds while active your allies actions will generate 95% less of their normal hatred a reflection will increase all hatred you generate by 55% and heal you for 3600 every 6 seconds so it’s a fairly nice little uh little buff there uh definitely worth doing and then we have a a carlet blade which is another discipline blade attack uh this one’s on a different timer than wounding blade so it’s definitely nice to use uh strikes your target with three sword attacks with the base damage of 30 3200 3400 3700 and places you in a rage which increases the amount the damage your spells do between 100 and 110 by 2400 and gives you haste and adds 456 minimum damage to your melee strikes for 1 minute now this is a 20 minute reuse kind of a this I would say this I might move this to my burn eventually uh but right now I’m doing it on cool down this is a nice little little burn ability right this is giving us uh more damage on our melee more damage on our spells and it’s just putting out what is that almost 9,000 in raw you know slash damage so uh it’s a nice little thing it lasts a minute so it’s pretty good uh but it’s it’s it’s probably eventually going to get moved into my burn ability uh that we have not talked about yet but I I just I’m too lazy to build a burn button too really is what that boils down to and then we have this AA uh vills resolve which uh when activated strengths your target with three 600 Point base damage 200 slashing slashing attacks applies resolves weakness which increases the damage target takes by melee attacks by 20% for 1 minute so it’s kind of like the car car blade but it weakens the ability right so it’s this one’s an AA versus discipline so it’s pretty nice and then we have uh reflexive uh revulsion now I don’t know if there’s an update to this one yet I haven’t found it there’s a lot of lot of spells I haven’t found because I haven’t really focused too much going deep into the burning lands cuz you can’t buy all the Spells at the Zone in you have to like run through the zone and I just didn’t I’m too too too lazy to go through and find uh the other Spell vendor but uh this is a reflex of revulsion now if there isn’t one in the burning lands or the Ring of scale upgrade for this there is going to be one in uh probably torment theas but it strikes uh your target with three slashing attacks stealing their Essence to heal your group so it’s nice little life tap uh ability there I use it on cool down it’s a 10-minute reuse uh you can use it however you feel just if I if I save abilities I will never use them I I rarely burn on names anymore uh they just die too fast without it so it just uh and it really just depends on how you want to play that out there uh but that is my multibind so let’s uh let’s take a look at how this works when I’m actually pushing the button so I’m going to only be pushing the five button on my keyboard and you’ll see how the things get activated right so there spurned taunt and the first uh the first uh Spear of tyx got activated right the pet got you know a pet attack right now we get the first life tap now we’re getting the chattering bones now you see all these instant activation AAS got activated and you see Terror got activated Touch of he heoa I didn’t even see what that one was you see there they’re just they all get activated touch and then this should be touch femo and in now I’m just like spamming the button like if you can hear that’s how fast I’m pushing it like I just push it nonstop uh and that’s all I got to do once the the mob is positioned I don’t have to do anything but push five uh now I would that would that would be a lie right like if the mobs are going to be hard I do use my mouse right over here to click on mantle caros Guardian right those are our defensives and we have some other spells over here we’re going to talk about those too but they’re situational you see here is just flacking this guy down and uh whatnot so we we do decent damage I’m usually like one or two on my damage list with my whole group so all right I’ll stop that but all I got to do is push five and the majority of my rotation is is taken care of right back him off stop him all right just a smart bit all right so right here I have some situational stuff right spite of cardu now this is uh I don’t have this one in the multibind do I don’t all right perfect uh spite spite of the cardu is a uh kind of a burn ability but it’s kind of weird in the fact that it’s like a discipline uh so it’s I don’t have it in a burnability because typically during you know a burn I’m probably going to have like mantle or car pass on which will block anything up there so having this in there would might cause it so that I can’t actually go defensive uh but it says while active you’ll deal 90% of your normal melee damage but your melee strikes have a chance to lower your targets armor class by 10 and deal 1,800 damage and return 150% of that to you for life tap so I mean it’s a nice life tap ability there uh you know every 6 seconds for 18 seconds so I mean that’s that’s a nice little thing it lasts 5 minutes so you don’t have a lot of downtime on that but definitely nice uh next up we have mantle uh I don’t remember when we we got our first one but this is the current level mantle uh it absorbs 35% of the incoming melee damage for 1 minute uh up to 1.5 million and heals me for 3,200 when uh when it fades so or 32,000 when it fades now this is this is probably one of the better ones this is like a mini defensive like the warrior class gets you know defensive abilities this is kind of like one of ours right uh we are not raid tanks uh we are we are group tanks so uh we don’t have you know some of the stuff that Warrior might have but you know that’s as close as we’re going to get uh then we also have caras which is another one we’ve gotten this one for like the last 20 levels uh this is just the current level of it wraps our body and The Souls of our fallen victims increasing my armor class by 216 absorbing 20% of incoming damage and draining 30 700 Health from your attackers for 2 minutes uh Souls will fade away after absorbing 719,000 damage and uh or after you’ve drained your attackers 32 times so this one does not is it it’s it’s weaker right mantle is your go bread and butter you know defensive ability this one’s a little weaker but it does heal you uh but it will fade the second you hit 32 life Taps so that is uh you know something you want to think about there uh next up we have cursed Guardian discipline so this is another uh I don’t know defensive so it reduces our melee damage by 60% so right out of the gate we’re doing 60% less damage but reduces the damage we take by 36% for 2 minutes and it will trigger uh cursed guarding to effect which will cause our defensive skills to grant us an additional 3439 life Taps and then we get 120 life taps or 3 minutes out of that so it’s another thing like life Taps are really important to this class and being able to do that so um my priority is typically mantle if that’s not up caros if that’s not up uh curse discipline if that’s not up well you know we’re going to go an opposite direction which is be Vis of death Vis of death transforms us into death itself increasing your base melee damage by 260% for 1 minute so this is more of a you know we’re going to just start burning everything uh if we can’t if we can’t take it we’re going to try to kill it as fast as possible so that’s where I go if I’m run out of defensives uh on the counter two vision of Decay we have Vis of or Vis of death I mean uh we have Vis of Decay which does uh I believe uh turns us into a spectre and increases our spell damage ah I don’t really use this one much at all because like we do have all the life daps that I have on but I just don’t feel like it’s going to do a whole lot I I haven’t tested it or anything like that just just the feeling I have uh next up we have Scourge skin which is uh just a LIF tap I mean not a life tap just a damage Shield that we can add on ourselves it’s a 15minute reuse but gives us a 2500 Point life tap or 200 hits uh next rank at 115 is 5,000 damage so um now thorns and damage Shields are interesting to the shadow Knight because we do have a intense hatred yeah we do have intense hatred which increases the overall effect damage Shields so uh all my damage Shields get an extra 400 points on it right so if I get a one point damage Shield it’s doing 401 damage so it’s kind of nice um so you know throwing that in there plus that uh there I believe we do have a spell line that we can cast uh I do run a mage so Mage damage shields on me pretty much all times so I can get my damage Shield up pretty high um especially with some of the special uh Mage damage Shields that they provide so you can you know I can probably get a 15 to 24,000 you know uh damage Shield where every time I get hit you know the mob’s taking that damage in addition to my my normal melee damage and all the other stuff so very nice and then we have uh uh this one yeah we got this at some point and I don’t know why I have it there cuz it’s got the same timer as Cara uh it’s just a weaker form so but this one I believe uh does a certain kind of heal so absorbing 20% of encamping melee damage draining life from your attacker to empower your pet when you were struck so uh I probably won’t ever use this it’s just sitting there so I’m going just get rid of that one right now I didn’t realize it was both timer 11s so that’s that’s useless to me uh reavers bargain now this is an interesting ability this will here I’ll read the description ravers bargain when activated consumes 850 endurance per second increases your unconscious Health by 60,000 and absorb 5% of incoming damage with your Mana at a rate of 100 damage to 40 Mana while also granting a Rune that protects against incoming melean damage that inflicts at least 20,000 damage absorbing 75% of that damage that exceeds 20,000 for 2 minutes and 30 seconds the Rune can absorb a total of what is that 3.5 million nope 350,000 before fading uh can only be activated if you’re above 20% mana and endurance and cannot be manually removed early but will treat trigger raver’s exhaustion should your Mana or endurance trigger below 10% which ends the bargain during the remaining mana and endurance right so drains your remaining mana and endurance uh this this is you know obviously just like the Champions oath ability from paladins and obviously it makes us tanky obviously it makes us you know be Fe but losing all my resources to cast this I don’t feel I don’t feel like I’m ever in a situation where I want to give that up yet like I’m not I I I I don’t feel like any of the content I’ve faced up until this point at you know 110 I’m granted we’re still an Empire as of kunar we haven’t hit the actual hard expansions yet I’ve not gotten to a point where I’m like you know what I would give up the rest of my mana and the rest to my endurance to uh to uh live a little longer I just I haven’t I haven’t gotten there yet so it’s on the bar I just I I I rarely use it because I like to have mana and I like to have endurance and I don’t like to stop I don’t like to wait I don’t like the med uh I have a I have a group with uh a paladin a Bard uh cleric and three Mages and they run out of Mana so fast that I’m like this is the most lamest group in the world and I’m like I’m done I’m literally running a beast sword in this group so I can Paragon pretty much on cool down uh that is just you know that’s this like so I can avoid doing you know not you know doing stuff so I I play it a little different but uh you know maybe this is beneficial to you uh in the way you play but for me right now it is not there now if we take a look at the next rank it’s you know a little bit more damage the Rune only goes 5 517,000 uh but the Mana goes really fast and like losing all my resources just isn’t Fun uh maybe you know we’ll find a use for it one day but right now I just don’t feel like it’s even even needed for a lot of this uh let’s see here but that’s that’s all those abilities uh over here we have some more things so I kind of skipped over this button this is my AOE ta button pretty much activates all three of our AOE taunts explosion of hatred which increases all all all the mobs all eight Mobs with around us right gives us 15,000 hatred explosion of spite same thing another 15,000 andream of hatred everything in front of me uh 15,000 extra hatred so I just pretty much cast that then I do the life tap I just you know pretty much spam the button I got to do it right now but well actually here I’ll Stand like right here right so I’ll hit six you see there it just activates them all in short succession and that’s what 45,000 initial aggro plus the whatever the LIF tab did right so that’s not bad not bad at all and usually like it gets everything on me instantly uh next up I have a burn button so all my characters have a button on seven and eight some some of them have one on n to activate their long-term you know duration you know like Burns if you will right that’s that’s stuff like uh Spire of the Reaver here this is the first one I have in here so when activated increases our combat pralis by 100 or a minute and 30 seconds and uh increases our ha our hit points strength uh increases our chance that our CR spells with critical damage by 25% damage dealt oh so so we get 25% crit chance we get 20 125% crit damage uh and then 225 crit damage over time extra damage we get uh see here minimum melee attack by 190 uh melee avoidance goes up by 8% Parry goes up by 15% armor goes up by 29 so it’s just it’s a massive little buff right uh then we have projection of Doom which we already talked about just a little pet that will uh go out there and uh do some taunting and stuff like that I’m probably going to take it out of my burn button since it’s in my multibind right now probably take that out of there uh then we have forceful Rejuvenation which will reset the cast timers on anything we have over here so anything that’s not on cool this down right so want some of these longer cast life Taps uh I think Fang gets reset we get those back up so we can get those back and get those going right away on whatever we’re fighting uh then we have use item 19 which is use our breastplate uh which I’m currently using the burning land’s breastplate which will what does it do here immunes you with a chance to trigger consuming Zeal on up to 30 time up to 30 times on your opponent whenever you’re struck in combat what is consuming Zeal uh 5,000 hit point life T so it’s pretty nice and then we have blood drinkers coating which is no longer in my bag right here uh which is vampiric Aura which uh 2% of my melee damage heals me so it’s just another thing right there uh now this is what a 10-minute reuse so know it’s one of those things like do I do I do it on cool down or or do I just not and I I’ve decided to go with burn uh see here that is everything in my burn button uh and then we have uh harm touch which is our our sign class signature ability really uh we get this at I think level one as the first rank of this uh and it is a direct damage it does uh what is that 92,000 damage now and then deals uh let’s see what 112,000 critical damage every six seconds to non player targets for 36 seconds so that’s insane amount of damage coming out there uh at one point it was able to like one shot like mobs but it doesn’t really do that as much anymore uh now next up we have leech touch which is a uh a large life tap right it’s like what is that 999,000 Health right so uh I kind of use this as like my lay of hands right like uh like we don’t have any of those kind of Paladin is save yourself kind of abilities but uh leech touch kind of works in that kind of sense right uh if I’m pretty like low I can Lee touch and typically I go back to full health and then also we have thought leech which uh deals what is that 200,000 200,000 damage returns 22% of that damage as Mana then deals another 200,000 damage and returns 7% of that as endurance so it’s a nice little endurance leech at this point so it’s pretty nice to have uh to be able to get those out there and I save those I don’t do those on any kind of buttons I just manually click those when I feel like the need is needed uh see here talked about that we have harm Shield which is our invulnerability I don’t use it as much as I should because I’m lazy and I forget it there uh purify death is a nice ability it’s a instant cast re pretty much cure us of any issue we have uh it’s really good when you’re pulling uh there’s certain mobs especially when we get into like torment ofas that like root you uh or Restless ice you you can just pop that and clear it off if you’re out in the field pulling or something like that uh that’s just the button for the breastplate uh disable weapon stance so you’ll notice this buff right here uh when I have my when I have my sword and shield on I gain 10% uh chance to block I reduce my damage by 12% and I have a chance for my we weapons to proc 20% more now if I switch over to a two-hander I gain two-handed proficiency which increases the damage dealt by my uh 200 weapons by 110% which I believe is just 10% uh reduces your chance to dodge uh Parry attacks and suppresses all combat abilities so cooking this will actually disable weapon stances getting rid of this buff allow me to uh tank things with the two-hander without doing extra damage I I find it I I find what’s the point if I’m if I’m just going to do that why I mean why why bother trying to use a two-hander if I’m going to do less damage uh and be you know not get any of the benefits right so I typically you know on a single single mob I’m going to use you know two-hander on two to four you know plus mobs I’m going to use the sword and shield depending on what it is and it’ll just give me The Buff depending on what what the situation is that’s a aoto automatic right then we have a voice of THU which uh I’m not setup as the thing here let’s just cast it real quick so voice a thul uh generates the amount of hatred we generate from all our attacks by 25% uh in contrast to the Paladin version which is like uh something Mar uh Salvation ofar I believe that will lower everybody in your group’s uh hatred Generation by 25% so it’s a little you know different same abilities different way of doing it right uh let’s see here we I just have Bandelier buttons for switching between my one-hander and my two-hander and then those pet macros for summoning my pet in a single button and buffing my pet in a single button and then uh whenever I have a Mod rod it goes right there and I just click that on demand uh some of my characters I do it on cool down but uh this one since he tanks I don’t do that because uh I can’t inspect it uh let’s see here let’s make one real quick I think it does like 40,000 damage it’s something crazy right like it’s uh there we go yeah 45,000 for 15,000 Health right so doing doing that on cool down would probably get me killed uh considering like I do get low on health sometimes and I do only have 242,000 hit points at the moment so there uh I do have a familiar this uh this familiar where did I get this one this one is from it’s either Empire’s aunar or ring of scale collector’s edition so had this laying around so it just increases uh gives me two three to 3 to 5% extra damage and reduces the damage I take from damage Shields by 38 uh now I did have a different familiar key rings familiars I did have the succulent familiar here uh which gave me a 63 Point damage Shield but I I kind of got rid of that one cuz 63 Point damage heal it’s not that whole much but 3 to 5% extra damage is a lot so I kind of went with that uh I don’t think any of these other familiars do anything yet all right uh see here and then Dark Lord’s Unity this is myself buff so if we kind of click this we’re at 242,000 damage uh 110 we get the new version so this is this is all our current spells so self buffed we’re at 242,000 uh hit points plus we get all these Puffs and it turns us into a a skeleton that’s why I’m a skeleton like 99% of the time just because that’s that’s it turns us into one plus we get all these other uh all these other Buffs for what is a shroud keeper soes are attacks with a chance to steal some 100 life uh whr uh so next 10 melee attacks strike for heal for 10% uh see increases our hit points by 2500 Armor class by Armor class by 949 woo that is a lot and gives a 100 Point damage Shield extra chance to life tap uh let’s see here another 147 life tap I mean damage Shield uh this is our maner version so Shadow Knights get the ability just like a necromancer to turn into a skeleton and convert life into Mana I do that at all times and then uh call the Nightfall which uh drains 43 Mana every six seconds increasing our attack rating by 480 so it gets us more attack out of there too all right so that’s my that’s all my hot bars uh over here is just some utility things like my guys my amulet um I guess we can talk about this ah son of a gun wrong button uh so I found this in my bag I it comes from the plane of war I’ve never been to the plane of War so I don’t even know how I got it but uh it is actually a neat little item so it gives the circle of life effect right I me I click it it’s a what 30 what is it 30 minute reuse I think is what it said yeah 30 minute reuse uh but gives me circle of life it’s not permanent it says it’s permanent but it’s not uh which is an aura that gives everybody that stays in the aura uh the he a little extra healing I don’t know how much % healing it is or what but it is a nice little ability in all in all honesty uh because everybody gets a little bit more healing especially me uh so I got that uh some somewhere it’s from the plane of War we’ll eventually go there and do that stuff uh on this guy because there’s another clickable you can get there too that’s really nice uh it’s kind of a nice little item just to have everybody gets a little bit more healing kind of it seems seems to sound just like the Paladin Aura uh that does the uh the Paladin bless Ora which is like a 10% extra healing so it’s really nice uh then I have my group button which just invites all my characters and then uh Group rolles which is sets me as the uh the main tank and the main assist and then shows up in my extended Target uh bobing corpse which is my levitate ability uh it’s like A Poor Man’s dead man floating uh then we have summon Banker for summoning the banker and then my uh my food supply which is a region into the basket here uh which summons uh it’s from like an easter event I think but it summons like minor HP food and minor HP drink like 75 it’s like nothing to really talk about but it’s free food uh and stuff like that now I do have a bunch of other food on here cuz I’ve deleted did a lot of characters I just send everything to this guy to sort it out uh and I don’t even know what that button was whatever UI I copied from it’s what it was so that’s my UI and that’s everything now let’s talk about gear uh what are we at we now videos they go on forever uh I’m currently wearing uh weeping undefeated Heavens Soul renderer gear right this is the tier one gear from the burning lands uh you can wear this at uh I believe believe 105 is when you can actually wear it uh I have like augs and these that are changing yeah 105 is when you can start wearing this this is the best gear you can wear at 105 now at 110 there is a new set of gear and we’re going to talk about this there’s two sets you can get uh snow faded snowbound being the easiest set to get I would say uh there’s that one and then there’s faded snow squall right so I have I just have the arms of the snow skull I’ve not made them yet because I have not gone down to Crystal Caverns to buy The Ore ore to Western ways to Bu The Ore so I’m kind of lazy as you as I’ve mentioned a few times uh and if we compare uh right here so you can see uh going from tier one in the burning lands to tier one in torment of vas uh it’s you know pretty big jump right if we do this right it’s 12 uh or 1,300 hit points th 100 armor and that’s per slot right like all eight slots it’s going to get updated uh there so that’s a huge upgrade uh there this is the best gear you can wear at 110 um for limited you know use right now the best gear the real best gear you can get is the snow Sall solar renderer gear at uh 110 which is 2400 hit points 100 57 AC over the Weeping gear from the best stuff at 105 um and I don’t believe there’s anything better you can wear at 110 so definitely uh definitely an option uh you can buy now you can buy this stuff like I’m on FR ofi uh I can buy all this junk in the in the the bizaar now snowbound is tradable on normal servers so you can buy it there uh you see her like like I don’t know these prices are but uh you can see that it’s it’s you know like I can buy bracers for you know actually pretty decent price so things like that like actually let’s buy those right now right let’s buy that one and buy that one anything over 5K I don’t buy for armor ah it’s just not worth now if we take a look at snowbound here you can see you can buy that also on uh This Server you can buy it on any server uh it’s a little rare you can get you can get it every time you do the grick Mission I got three pieces uh I did that with my Paladin a few times to try I was trying to get a row before for the wizard just did not did not drop so the uh you can see here you can get it on uh on the auction house also just depends on what you want to do gear wise um obviously things you want to focus on are Armor class heroic dexterity and hit points and those will really keep you pretty pretty good to go on a lot of this stuff like uh let me see here uh like this Aug right here I got this from a g grick lore Mission it’s uh High AC high HP you know stamina heroic stamina is nice I’m going mostly heroic dexterity that’s the way I plan to go with secondary heroic stamina so uh when I hit plus uh oh I I believe it’s when you when you hit 4,000 dexterity you switch to uh heroic stamina I think that’s the way it goes it might be plus 4,000 here uh but my my 125 characters with like fully maxed out group gear uh they’re only at plus 35,000 so or 3,500 uh heroic abilities so uh I’m not 100% sure there there is a soft cap at 4,000 on the heroic stuff so you you want to switch over to something else I’m going to go with heroic stamina for more hit points uh after I you know get all the dexterity because dexterity helps with uh I believe it’s the procs and all the the way that we actually work as a shadow Knight whereas on my Paladin I went heroic agility uh to just not get hit CU it doesn’t work the same all right so gear wise that’s pretty much it now I will be making videos talking about how to actually get the gear how to make the gear and all that stuff uh I got I’ve gotten a lot of suggestions on how to do all that you know things that people actually want to see for guides so uh those will be coming so I’m just kind of glossing over it now but uh I will be doing one for every single expansion to uh kind of talk about this and you know where you get it and how all that works but uh the easiest way to get this stuff is to just buy it uh you should have a ton of platinum by now just from grinding up leveling uh let’s see here uh weapon wise like there are some options right I’m using the ascended Sun Bastard Sword which is a RAID weapon from the burning lands uh but the honed worm Slayer which is from a uh it’s a quest in the frontier mountains I’ve done it on the channel before I might do it again when we get to Frontier mountains on these guys uh but all you do is you kill a bear well you kill a lot of bears and then you kill a bear and then it spawns a guy and then you tell the guys you know you tell them something can’t remember remember what you tell him and then uh he runs around the zone you kill him it’s pretty it’s pretty simple uh but it can be annoying to chase the guy down I have uh I have a ton of these worm Slayers from just being in the zone and doing it and it’s a nice weapon right it’s uh it’s probably it’s probably better than this uh ascending sword Bastard Sword but uh I’m testing this out cuz I did pay I think a million a million plat for that sword and then a million plat for the uh for the matching Shield so I’m trying I’m I’m trying to get my money’s worth right uh but this this takes s the the worm Slayer takes 1750 damage off every single hit you take so that can add up and that can be very nice uh and make you really tanky it really helped early on in the empires of kunark and uh we’ll see but obviously it’s you know almost twice the ratio using the other weapons so uh another thing is The Shield you’re going to want the best Tower Shield you can get that’s the tower Shield is the one that’s only usable by by the tank classes so you’re not going to want to waste your time with that uh the other one because the has a potential to heal you for or bash has a potential to heal you uh when you strike your enemy so you if you can’t bash you’re not getting any benefit out of this now Bard does not get any benefit out of this uh so keep that in mind uh yeah so there we go that’s gear H like I can’t think of anything that would say Focus wise I would just focus on Armor Dexter heroic dexterity and then heroic stamina along with HP but if you’re focusing all that you’re going to you’re going to find yourself well geared anyway uh type fives I go for uh for the uh heroic dexterity once now uh I’m still using type fives from Mostly the the the burning mirror I haven’t like I only have a few of the trade gems like I don’t have a whole lot that’s like two that’s two of those so I’m not 100% sure I’m going to bother doing those because I’ll just have to go and sell them when I’m done you can sell back all the top fives back to the vendor and get your currency back to uh uh to buy the bag or whatever so I I’m just I’m kind of like whatever like uh I think I have one from where’ I put it uh I had one it’s yellow maybe it was a different character uh I have one of them from yeah here it is no that’s not it I have one of them from one of these newer expansions I just don’t know where I put it there it is the Jasper infused vum this is the one from uh what is this one this is uh torrent devus so there’s that one it’s you can see how much of a difference it is like stat-wise and those all add up right like I’m getting majority heroic dexterity but at the same time I’m getting heroic everything else so so uh it’s kind of nice and it all really just adds up so something to keep in mind there right so this one this one has like hero strength and dexterity but uh just depends so that’s kind of where we’re you know we’re going to focus on moving forward and stuff like that so I think this video is hit hit the the end of the the end of the line I don’t have anything else to talk about uh now as soon as I’m done with all the characters we will go off to like uh maybe over there or maybe uh Eastern waist and we’ll see we’ll see how we do uh as a group we’ll do some parsing and show you know where all the damage is and all that stuff and kind of explain some of these abilities uh a little bit differently so we’ll see how that goes but uh there we go that is how I play my level 110 Shadow night thank you very much for watching and please have a fantastic day e